FAR: Lone Sails Wiki
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FAR: Lone Sails
FAR logo.jpg
Developer(s)
Okomotive (part of Mr. Whale’s Game Service)
Publisher(s)
Mixtvision
Platform(s)
PC, Mac, PS4, Xbox One
Release date(s)
May 17, 2018
Genre(s)
Atmospheric, vehicle, adventure
Mode(s)
Single player

„FAR: Lone Sails“ is a vehicle adventure game created by Okomotive and published by Mixtvision. The players need to maintain and upgrade their unique vessel to traverse a dried-out sea. [1]

Features[]

  • Th challenging task to maintain and upgrade the machine.
  • Obstacles and natural hazards.
  • A unique, post-apocalyptic, desolate world with the traces of civilisation to discover and to explore
  • Immersive experience of images and soundtrack
  • Zombie-free
  • No violence, gore or death.


Lore[]

On a rock painting, we are shown that the sun became hotter, which leads to the sea drying up, and then we are shown what appears to be a barn and a ship lighting on fire. Our journey begins sometime after, as we try to find what's left of the sea. From posters we see along the way, we learn the sea is called "The Blue Isles", and shows that there is meant to be houses and "A fresh start".

  • View more information at the Lore page.

Story[]

Under cloud-strewn skies, the player travels across a seemingly endless dried-up sea, littered with the remains of a once vibrant seafaring civilization. The game’s world is largely devoid of life, yet filled with places to explore and history to discover.

What once was the bottom of an ocean, has turned into a graveyard for submarines and supertankers. Once bustling island settlements have decayed into hilltop ruins. What secrets do they hold? And more importantly… is there any salvage to be found?!

While the greater goal of the journey remains to be uncovered by the player, urgent short-term necessities call for immediate action. The train-like vehicle needs to be fueled, maintained and upgraded to master the challenges that lie ahead… ~ Official fact sheet/press kit

Awards & Recognition:[]

  • Unity Awards Best Student Project 2017 (Winner)
  • GDC Play Best in Play 2017 (Winner)
  • IGF Best Student Game 2017 (Finalist)
  • AdoptMyGameAward Best Game 2016 (Winner)
  • PLAY16 Most Innovative Newcomer Award 2016 (Winner)
  • Best of Indie Arena Booth 2016 (Winner)
  • Gamescom Indie Award 2016 (Nominee)
  • Independent Games Festival Best Student Game 2016 (Honorable Mention)
  • Ludicious Outstanding Talent Award 2016 (Winner)
  • Game Connection Europe Best Desktop / Downloadable Game 2015 (Nominee)
  • Deutscher Entwicklerpreis: Blue Byte Newcomer Award 2015 (Winner)
  • ZHDK Förderpreis BA Design 2015 (Winner)

Developers[]

Okomotive is an indie game studio based in Zurich, Switzerland. Founded in 2017 by Don Schmocker and Goran Saric, Okomotive is currently working on its debut game “FAR: Lone Sails”.

Don Schmocker: Creative Lead & Game Designer
Goran Saric: Tech Lead & Game Designer
Martina Hugentobler: Artist & Animator
Philipp Stern: Artist & Level Designer
Fabio Baumgartner: Programmer & Sound Designer
Joel Schoch: Composer & Sound Designer

Links[]

References[]

  • Official fact sheet description
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